RIFTS World Books

Rifts World Book 11: Coalition War Campaign


Kevin Siembieda

Campaign Setting

Emperor Prosek is ready to launch a surprise military campaign of conquest and genocide!

Rifts World Book 10: Juicer Uprising


C. J. Carella

Campaign Setting

A Coalition plot fools a number of innocent people into undergoing Juicer augmentation. When the lies are revealed, a Juicer army rises up to lay siege to the CS city of Newtown. Chaos erupts as Juicers, bandits and outlaws ravage the countryside. Action packed adventure and source material!

Rifts World Book 9: South America Two


Carlos J. Martijena-Carella, Kevin Long, Vince Marin, Post, Breaux

Campaign Setting

Rifts South America is a hotbed of intrigue and conflict. There are the mysteries of the Nazca Lines (a magic, alien defense system), the return of ancient gods, alien invaders, mutants, Inca undead, transdimensional raiders, and more. Tons of great new character classes, magic, weapons, armor and equipment.

Rifts World Book 7: Underseas


Jolly Blackburn, John Zinser, Kevin Siembieda

Campaign Setting

Rifts Underseas is a fabulous world as unique and expansive as any Rifts Dimension Book! Fans may be surprised at the scope of characters, abilities and adventure available to them, both undersea and on dry land.

Rifts World Book 6: South America


C. J. Carella, Kevin Siembieda

Campaign Setting

Explore the jungles of South America and discover the secrets of biomancy, living power armor, anti-monster cyborgs, bio-modified female super-warriors, reptilian D-bees, pincer warriors, voodoo priests, and dark conspiracies. Plus, pirates, insectoid D-bees, dragons, new weapons and equipment, magic, adventure and more!

Rifts World Book 5: Triax & The NGR


Kevin Siembieda

Campaign Setting

A spectacular 224 page book of robots, power armor, weapons and the creations of Triax and the New German Republic (NGR); the most powerful human kingdom on Earth! Also see Rifts Sourcebook 3: Mindwerks.

Rifts World Book 4: Africa


Kevin Siembieda

Campaign Setting

Rifts Africa outlines key places, people, customs, and societies located in the wilderness of Rifts Africa.

The demonic Four Horsemen of the Apocalypse threaten to destroy all life on Earth. Once life has been obliterated on Earth, the monsters will use the dimensional Rifts to carry their destruction throughout the Megaverse®! If they can be defeated one at time, the Earth and the entire Megaverse may be spared. Failure means oblivion.

Rifts World Book 3: England


Alex Marciniszyn, Kevin Siembieda, James Osten

Campaign Setting

Rifts England seethes with mystic energy from hundreds of ley lines and nexus points, transforming the British Isles into a land of enchantment and home to the legendary Millennium Tree, Brain Trees, ancient gods, temporal raiders and wizards, woodland druids, dryads, Blood Druids, Nexus knights, ghost knights, faeries, Stonehenge and more.

Rifts World Book 2: Atlantis


Kevin Siembieda

Campaign Setting

Rifts Atlantis is an alien civilization transplanted to Earth.

It is a multi-dimensional kingdom inhabited by monstrous aliens dominated by the Splugorth. Ley lines are tapped by giant, mystic pyramids. Anything and anybody can be bought or sold at the Dimensional Market at Splynn, while the city of Dragcona serves as a haven for dragons and supernatural beings. Located in the southern mountains is the Gargoyle Kingdom and to the north is the Valley of Wonders. Alien creatures lay claim to the land and others are sold at the trans-dimensional slave markets.

Rifts World Book 1: The Vampire Kingdoms


Kevin Siembieda, Alex Marciniszyn, James A. Osten

Campaign Setting

The Vampire Kingdoms delves into the world of vampires as you've never imagined them in your wildest nightmares! Entire cities of blood sucking fiends preying on humans and D-bees. Some treat humans like cattle (as in a domesticated animal to be bred, fattened and eaten/drained), others enslave and abuse humans, while still others are surprisingly civilized and love their submissive humans, like favorite pets.

Rifts World Book 8: Japan


Kevin Siembieda, Pat Nowak, Carlos J. Martijena-Carella, Alex Marciniszyn

Campaign Setting

Four pre-Rifts cities suddenly materialize from a pocket dimension. For them, three days have pasted since the Great Cataclysm began, for the rest of humankind its has been 300! Pre-Rifts Glitter Boys, people, and technology clash with anti-technology traditionalists, magic, and oni demons! Traditional O.C.C.s like the Samurai, Mystic Ninja, Yamabushi priest and warrior monks, blend with high tech marvels like the Dragon-Borg, Ninja Juicer, and Cyberoid.

Rifts World Book 19: Australia 1


Ben Lucas, Kevin Siembieda

Campaign Setting

Isolated from the rest of the world, the Land Down Under is a unique and savage land of survival, adventure, monsters and magic. Written by native Australian Ben Lucas (with additional material by Siembieda). Rifts® Australia has been one of the most requested World Books ever, and is finally a reality,