D&D 3rd Edition
Shining South
Thomas M. Reid
Campaign Setting
Provides a detailed look at the southern regions of the Forgotten Realms campaign
setting
.
This accessory provides a wealth of highly detailed information about a little-explored region of the Forgotten Realms map. In addition to new spells, magic items, feats, prestige classes, and monsters, this title includes descriptions of races, regions, and unique cultural elements from across the southern lands. There is a detailed geographical overview of every part of the region, and three short adventures are included to facilitate gameplay.
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Lost Empires of Faerûn
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City of Splendors: Waterdeep
Eric L. Boyd
Campaign Setting
The first in-depth look at Waterdeep, the shining jewel of the Forgotten Realms setting
, in many years.
City of Splendors: Waterdeep offers an in-depth examination of the great city of Waterdeep in the Forgotten
Realms setting. An overview of the city includes history, a who's who, information on laws, and rules for
running and playing in a Waterdhavian campaign
. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. Also included in the book are discussions of specific Waterdeep locales, adventure
locales, and new monsters. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more.
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D&D Priest's Spell Compendium 2
For Sale
New Without Box: no rips, tears, smudges or wrinkles
10.00
D&D Return to the Tomb of Horrors
For Sale
I have a copy of Return to the Tomb of Horrors in very good used condition. It is a box set; the box is a little worn, but intact. All parts are there, although the main book has been highlighted in spots (yellow highlighting of that which I thought I might need to find fast during a game) and there are a handful of notes in the margins. It's not like it's been written on everywhere, but you should know there's a word here or there.
Used, Excellent: minor wrinkling but all parts intact
15.00
Arcana Unearthed: A Variant Player's Handbook
Monte Cook
Core Rulebook
The 3rd Edition of the world’s most popular roleplaying game has thrilled hundreds of thousands. But maybe you’re starting to find the traditional elves, dwarves, fighters, and wizards a bit routine. What if there were a whole new player’s handbook, presented just like the original but with different races, classes, skills, feats, and spells?
Read More: D&D 3rd Edition, Fantasy, Bookshelf (Games, Books, etc)
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Fiend Folio
James Wyatt
Rules Supplement
he noblest heroes must contend with the foulest monsters. Whether torn from the darkest planes of existence or spawned as blights upon the natural world, the creatures bound within these covers will challenge stalwart adventurers of every experience level.
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Stronghold Builder's Guidebook
Matt Forbeck, David Noonan
Rules Supplement
Heroes need impregnable fortresses to assault, wondrous towers to explore, and majestic castles to protect. This book is stocked with everything needed to design any fortified structure imaginable, including:
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Oriental Adventures
James Wyatt
Campaign Setting
Oriental Adventures introduces the infinite worlds of fantastic Asia to the Dungeons & Dragons game. In these pages, you'll find:
5 new races, including hengeyokai, nezumi, and spirit folk.
5 new classes, including the samurai, the shugenja, and the wu jen.
Over 25 new prestige classes, including the ninja, the tattooed monk, and the yakuza.
100 new spells.
75 new monsters.
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Savage Species: Playing Monstrous Characters
David Eckelberry, Jennifer Clarke Wilkes, Rich Redman, Sean K Reynolds
Rules Supplement
Whether wondrous or wicked, some monsters have a calling that reaches beyond the ordinary existence of their kind. Traveling alongside other intrepid characters, these heroic creatures carve their places in legend with sword, spell, tooth, and claw.
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Arms and Equipment Guide
Eric Cagle, Jesse Decker, Jeff Quick, Rich Redman, James Wyatt
Rules Supplement
Heroes need to be prepared for anything, which means having the right weapons and gear on hand at all times. The well-stocked pages of this book hold an impressive inventory of merchandise to get you into and out of all manner of trouble, including:
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Sword and Fist: A Guidebook to Fighters and Monks
Jason Carl
Rules Supplement
Combat isn't everything -- it's the only thing.
The masters of armed and unarmed combat, fighters and monks, come into their own in this book. It's packed with ways to customize fighter and monk characters, including:
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Manual of the Planes
Jeff Grubb, Bruce R. Cordell, David Noonan
Rules Supplement
The most powerful adventurers know that great rewards--and great perils--await them beyond the world they call home. From the depths of Hell to the heights of Mount Celestia, from the clockwork world of Mechanus to the swirling chaos of Limbo, these strange and terrifying dimensions provide new challenges to adventurers who travel there. Manual of the Planes is your guidebook on a tour of the multiverse.
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Deities and Demigods
Rich Redman, James Wyatt, Skip Williams
Rules Supplement
The names of Pelor, Loki, Athena, Osiris, and their kind are invoked by the devout as well as the desperate. With abilities that reach nearly beyond the scope of mortal imagination, the splendor of the gods humbles even the greatest of heroes.
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Epic Level Handbook
Andy Collins, Bruce R. Cordell, Thomas M. Reid
Rules Supplement
Songs are sung and tales are told of heroes who have advanced beyond most adventuring careers. They confront mightier enemies and face deadlier challenges, using powers and abilities that rival even the gods.
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