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 <title>RPG Crossings - Gothic</title>
 <link>http://rpgcrossings.com/taxonomy/term/12/0</link>
 <description>Vampire, ghouls, and churchbells galore! Vampire the Masquerade and Call of Cthulu players will find themselves having the times of their life, not to mention many gamers become more experienced in the difficult genre of Gothic role playing!</description>
 <language>en</language>
<item>
 <title>Overreacting</title>
 <link>http://rpgcrossings.com/quote/vampires_2</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;He wasn&#039;t gonna&#039; &lt;em &gt;bite&lt;/em&gt; you!&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; Said one PC&lt;a href=&quot;glossary#term53&quot; title=&quot;character: A role-playing game character is a fictional person (or other entitiy) that inhabits the game&amp;#039;s universe. They are typically divided into player characters, who are controlled by the players, and non-player characters, who are controlled by the GM. In any given game, there are far more NPCs than PCs, as NPCs comprise every individual in the fantasy world who is not playing at the moment.

Both types of characters typically follow the same rules for creation, interests, abilities and hit points. Some monsters and odd creatures may not be available as player characters, depending on the game system.
&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; to the other after a powerful vampire is vanquished.&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/system/world_of_darkness/vampire_the_masquerade">Vampire the Masquerade</category>
 <category domain="http://rpgcrossings.com/genre/gothic">Gothic</category>
 <pubDate>Tue, 12 Sep 2006 21:04:31 -0400</pubDate>
</item>
<item>
 <title>Vampire, Prince of the City coming January 30, 2006</title>
 <link>http://rpgcrossings.com/story/vampire_prince_of_the_city_coming_january_30_2006</link>
 <description> &lt;p&gt;From White Wolf:&lt;/p&gt;
&lt;p&gt;Do you have what it takes to rule the secret and Machiavellian world of the undead?&lt;/p&gt;
&lt;p&gt;Since time immemorial, the Kindred - vampires - have stalked unseen by the mortal masses upon whom they prey. Their world is a xenophobic, neo-feudal nightmare, and each city is ruled by a Prince, the most powerful and influential Kindred of them all. The Prince&#039;s word is inviolate and his actions are unquestionable. All Kindred turn to the Prince for protection, favor and for guidance in these modern nights.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/world_of_darkness/vampire_the_masquerade">Vampire the Masquerade</category>
 <category domain="http://rpgcrossings.com/genre/gothic">Gothic</category>
 <category domain="http://rpgcrossings.com/publication_content/hot_off_the_press_rpg_news">Hot Off The Press (Gamer News)</category>
 <pubDate>Tue, 24 Jan 2006 14:45:15 -0500</pubDate>
</item>
<item>
 <title>White Wolf Sells Film Rights for Hunter the Reckoning</title>
 <link>http://rpgcrossings.com/story/white_wolf_sells_film_rights_for_hunter_the_reckoning</link>
 <description> &lt;p&gt;Atlanta, GA, January 16, 2004 — White Wolf Publishing, Inc. today finalized an agreement with German director/producer Uwe Boll for the film rights of its Hunter: The Reckoning horror property.&lt;/p&gt;
&lt;p&gt;Hunter: The Reckoning is one of several horror properties developed by White Wolf as part of its award-winning World of Darkness® setting&lt;a href=&quot;glossary#term66&quot; title=&quot;setting: (s) The setting of a campaign is the game world where it takes place. For a historical campaign, the setting might be the court of King Louis XVI, whereas for a superheroes campaign it might be the fictional city of Metropolis.

Many RPG publishers create settings for use with their products or the GM can create one from scratch. The setting is usually presented as an atlas or encyclopedia of the area where the player characters  are expected to be, with lists of important people the PCs might meet and locations they can explore. 

The game tries to create a fictional reality. More flexible GMs will tweak details of the world to suit the players&amp;#039; character concepts, but the larger and more complete the setting, the more difficult this becomes. On the other hand, a deep and well-developed setting such as Tékumel or Glorantha allows the players to feel that their characters are experiencing and exploring something larger than themselves.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt;. The property’s focus is on men and women who become aware of supernatural monsters preying on humanity and who are imbued with special abilities to combat them. Since its introduction in 1999, Hunter has spawned a line of pen-and-paper roleplaying games, a series&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; of mass-market novels and three video games from Vivendi Universal: 2002’s Hunter: The Reckoning (X-Box, Gamecube), 2003’s Hunter: The Reckoning—Wayward (PlayStation2) and Hunter: The Reckoning—Redeemer (X-Box). “Hunter has become one of our most successful mass-media properties,” said White Wolf’s President, Mike Tinney, “and we’re thrilled to see it head toward the big screen.”&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/world_of_darkness/hunter_the_reckoning">Hunter the Reckoning</category>
 <category domain="http://rpgcrossings.com/genre/gothic">Gothic</category>
 <category domain="http://rpgcrossings.com/publication_content/behind_the_screen">Behind the Screen (Industry News)</category>
 <pubDate>Tue, 24 Jan 2006 14:39:38 -0500</pubDate>
</item>
<item>
 <title>Digerati</title>
 <link>http://rpgcrossings.com/quote/digerati</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;Giles: So, all the city plans are just, uh, open to the public?&lt;br /&gt;
Willow: Um, well, in a way. I sort of stumbled onto them when I accidentally decrypted the city council&#039;s security system.&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; Buffy the Vampire Slayer&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/gothic">Gothic</category>
 <category domain="http://rpgcrossings.com/media_source/buffy_the_vampire_slayer">Joss Whedon&#039;s Buffy the Vampire Slayer (TV)</category>
 <pubDate>Tue, 20 Dec 2005 10:30:18 -0500</pubDate>
</item>
<item>
 <title>This Sucks</title>
 <link>http://rpgcrossings.com/quote/vampires_0</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;To make you a vampire they have to suck your blood. And then you have to suck their blood. It&#039;s like a whole big sucking thing. Mostly they&#039;re just gonna kill you.&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; Buffy the Vampire Slayer&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/gothic">Gothic</category>
 <category domain="http://rpgcrossings.com/media_source/buffy_the_vampire_slayer">Joss Whedon&#039;s Buffy the Vampire Slayer (TV)</category>
 <pubDate>Tue, 20 Dec 2005 10:21:40 -0500</pubDate>
</item>
<item>
 <title>Teenage Angst</title>
 <link>http://rpgcrossings.com/quote/vampires</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;Buffy: &#039;Cause, it&#039;s the weirdest thing. He&#039;s got two little, little holes in his neck, and all his blood&#039;s been drained. Isn&#039;t that bizarre? Aren&#039;t you just going, oooo?&lt;br /&gt;
Giles: I was afraid of this.&lt;br /&gt;
Buffy: Well, I wasn&#039;t! It&#039;s my first day! I was afraid that I was gonna be behind in all my classes, that I wouldn&#039;t make any friends, that I would have last month&#039;s hair. I didn&#039;t think there&#039;d be vampires on campus.&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; Buffy the Vampire Slayer&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/gothic">Gothic</category>
 <category domain="http://rpgcrossings.com/media_source/buffy_the_vampire_slayer">Joss Whedon&#039;s Buffy the Vampire Slayer (TV)</category>
 <pubDate>Tue, 20 Dec 2005 10:20:13 -0500</pubDate>
</item>
<item>
 <title>Politically Correct</title>
 <link>http://rpgcrossings.com/forum_topic/werewolves</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;First they tell me I can&#039;t hunt an elephant for its ivory. Now I&#039;ve gotta&#039; deal with People for the Ethical Treatment of Werewolves.&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/gothic">Gothic</category>
 <category domain="http://rpgcrossings.com/media_source/buffy_the_vampire_slayer">Joss Whedon&#039;s Buffy the Vampire Slayer (TV)</category>
 <pubDate>Mon, 19 Dec 2005 21:40:47 -0500</pubDate>
</item>
<item>
 <title>Politically Correct</title>
 <link>http://rpgcrossings.com/forum_topic/vampires</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;You&#039;re a vampire. Oh, I&#039;m sorry. Is that an offensive term? Should I say &#039;Undead American&#039;?&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/gothic">Gothic</category>
 <category domain="http://rpgcrossings.com/media_source/buffy_the_vampire_slayer">Joss Whedon&#039;s Buffy the Vampire Slayer (TV)</category>
 <pubDate>Mon, 19 Dec 2005 21:28:09 -0500</pubDate>
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