<?xml version="1.0" encoding="utf-8"?>
<!DOCTYPE rss [<!ENTITY % HTMLlat1 PUBLIC "-//W3C//ENTITIES Latin 1 for XHTML//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml-lat1.ent">]>
<rss version="2.0" xml:base="http://rpgcrossings.com">
<channel>
 <title>RPG Crossings - Superhero</title>
 <link>http://rpgcrossings.com/taxonomy/term/123/0</link>
 <description>From X-men to Superman to the Incredibles to inventing your own, create a superpower and be a hero.</description>
 <language>en</language>
<item>
 <title>Heroes Unlimited RPG (2nd Edition)</title>
 <link>http://rpgcrossings.com/rpg_product/heroes_unlimited_rpg_2nd_edition</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Kevin Siembieda, Wayne Breaux Jr
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Core Rulebook
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;There has never been a single superhero RPG book, like Heroes Unlimited, that enables players to create virtually every type of hero imaginable ...&lt;br /&gt;
 Mutants, superhumans, alien visitors, super-sleuths, weapon masters, cyborgs, robots, psychics, masters of the mystic arts, super-soldiers, genius inventors, and even crazy heroes.&lt;br /&gt;
 Heroes Unlimited, 2nd Edition, there ain&#039;t nothing like it. But don&#039;t take our word for it. Pick up a copy and see for yourself.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/pen_paper/palladium_fantasy/heroes_unlimited">Heroes Unlimited</category>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Fri, 06 Jan 2006 03:04:35 -0500</pubDate>
</item>
<item>
 <title>Teenage Mutant Ninja Turtles &amp; Other Strangeness (Revised Edition)</title>
 <link>http://rpgcrossings.com/rpg_product/teenage_muntant_ninja_turtles_other_strangeness</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Erick Wujeik
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Core Rulebook
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;The concept behind that of TMNT is novel but not new. Over the years there have been animal characters in virtually every comic book ever created. From Cerebus the Aardvark through the TMNT, From Superdog throught the Cat in American Flagg, Bugs Bunny through Howard the Duck; theres been a fascination with animals that mimic the human form or habit. And where would Tom Terrific be without Manfred the Wonder Dog? &lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/pen_paper/teenage_mutant_ninja_turtles">Teenage Mutant Ninja Turtles</category>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Mon, 02 Jan 2006 08:44:43 -0500</pubDate>
</item>
<item>
 <title>Adamant Entertainment to do D20 Conversions of Hero Games&#039; pulp adventures</title>
 <link>http://rpgcrossings.com/story/adamant_entertainment_to_do_d20_conversions_of_hero_games_pulp_adventures</link>
 <description> &lt;p&gt;Adamant Entertainment, the first name in Pulp d20, has entered into an exclusive agreement with San Francisco-based Hero Games, to produce d20 versions of Hero&#039;s acclaimed line of pulp adventures. The adventures, originally released for use with Hero Games&#039; PULP HERO, will be re-statted for d20 and released as part of Adamant&#039;s THRILLING TALES line.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <category domain="http://rpgcrossings.com/publication_content/behind_the_screen">Behind the Screen (Industry News)</category>
 <pubDate>Mon, 03 Apr 2006 09:51:54 -0400</pubDate>
</item>
<item>
 <title>Ubisoft Grabs Turtles Movie License</title>
 <link>http://rpgcrossings.com/story/ubisoft_grabs_turtles_movie_license</link>
 <description> &lt;p&gt;4Kids Entertainment, Inc. and The Mirage Group has announced an exclusive worldwide license agreement with Ubisoft to develop and publish Teenage Mutant Ninja Turtles video games, based on the new Warner Bros CG feature-length film.&lt;/p&gt;
&lt;p&gt;Recent Turtles-related console titles based on the comic and cartoon series&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt;, also licensed by 4Kids, had been produced by Konami, which originally created the classic 1989 arcade side-scrolling version of Teenage Mutant Ninja Turtles. However, the Konami titles seem to have met with both limited critical&lt;a href=&quot;glossary#term76&quot; title=&quot;critical: (n) A rare dice result indicating that an action has been spectacularly successful. A critical may  grant an additional bonus beyond simple success, or represent a major success, or indicate success no matter how difficult the task was. 

Originally critical hit, used in tactical combat systems to model the remote possibility of any single hit taking an enemy down if it happens to hit a critical area, this system has been applied to resolution of all tasks, creating the term critical success, normally abbreviated to just critical, sometimes to crit hit or just crit. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; acclaim and sales numbers, and Ubisoft have now usurped the movie license deal.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/movies_videos">Movies &amp; Videos</category>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <category domain="http://rpgcrossings.com/publication_content/behind_the_screen">Behind the Screen (Industry News)</category>
 <pubDate>Wed, 11 Jan 2006 17:34:32 -0500</pubDate>
</item>
<item>
 <title>Spiderman 2 Street Poster</title>
 <link>http://rpgcrossings.com/rpg_product/spiderman_2_street_poster</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 PC / Console Game
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;The famous web-slinger, gliding above the streets.&lt;/p&gt;
&lt;p&gt;Size: 27 x 40 in&lt;/p&gt;
 
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <pubDate>Tue, 10 Jan 2006 12:35:28 -0500</pubDate>
</item>
<item>
 <title>Spiderman 2 Choice Poster</title>
 <link>http://rpgcrossings.com/rpg_product/spiderman_2_choice_poster</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 PC / Console Game
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Peter Parker&#039;s having a rough time. His double life as the superhero Spider-Man is having a devastating impact on his civilian life. Things are so bad he declares that he&#039;s quitting, and never putting on the suit again. But will his sense of duty force him to become a hero again? Double-sided poster.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <pubDate>Tue, 10 Jan 2006 12:27:18 -0500</pubDate>
</item>
<item>
 <title>Spider Man Doc Octopus Poster</title>
 <link>http://rpgcrossings.com/rpg_product/spider_man_doc_octopus_poster</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 PC / Console Game
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Through an experiment gone wrong, the brilliant scientist Dr. Otto Octavius is deformed in an accident and becomes Dr. Octopus. With four metal tentacles sticking out of his back, he&#039;ll prove to be a more than worthy opponent for Spider-Man.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <pubDate>Tue, 10 Jan 2006 12:16:57 -0500</pubDate>
</item>
<item>
 <title>You learn something new every day</title>
 <link>http://rpgcrossings.com/quote/you_learn_something_new_every_day</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;You know, though today was the worst day of my life, I learned many things. First, the world looks a lot different when you&#039;re six inches tall and covered with feathers. Second, two heads are definitely not better than one. And finally, you can lay eggs and still feel like a man.&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; The Tick&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <pubDate>Tue, 03 Jan 2006 23:47:57 -0500</pubDate>
</item>
<item>
 <title>Sometimes it&#039;s all about the lozenge</title>
 <link>http://rpgcrossings.com/quote/sometimes_its_all_about_the_lozenge</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;You know, gang, when you&#039;re a superhero, you never know where the day will take you. You may find yourself halfway around the world in the shark-infested waters of true-to-life living. Or you may find yourself going down to the store for a lozenge. You can&#039;t know, can you? No. You gotta ride that wave, you gotta suck that lozenge. &#039;Cause if you don&#039;t, who will?&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; The Tick&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <pubDate>Tue, 03 Jan 2006 23:47:10 -0500</pubDate>
</item>
<item>
 <title>Sanity is Over-rated</title>
 <link>http://rpgcrossings.com/quote/sanity_is_over_rated</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;And, isn&#039;t sanity really just a one-trick pony anyway? I mean all you get is one trick, rational thinking, but when you&#039;re good and crazy, oooh, oooh, oooh, the sky is the limit.&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; The Tick&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <pubDate>Tue, 03 Jan 2006 23:39:10 -0500</pubDate>
</item>
<item>
 <title>Famous Super Hero Battle Cries</title>
 <link>http://rpgcrossings.com/quote/famous_super_hero_battle_cries</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;Spoooooooon!!!!&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; The Tick&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <pubDate>Tue, 03 Jan 2006 23:36:00 -0500</pubDate>
</item>
<item>
 <title>Transdimensional - Teenage Muntant Ninja Turtles</title>
 <link>http://rpgcrossings.com/rpg_product/transdimentional_teenage_muntant_ninja_turtles</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Erick Wujcik
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Rules Supplement
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;An expansion to T.M.N.T with rules for time and dimention travel. It includes information for the some of the time periods and dimentions you may visit. As well as equipment you may need if travelling back in time.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/pen_paper/teenage_mutant_ninja_turtles">Teenage Mutant Ninja Turtles</category>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Mon, 02 Jan 2006 08:54:53 -0500</pubDate>
</item>
<item>
 <title>City of Heroes Litigation Settlement</title>
 <link>http://rpgcrossings.com/story/city_of_heroes_litigation_settlement</link>
 <description> &lt;p&gt;Marvel Entertainment, NCsoft Corporation, NC Interactive and Cryptic Studios announced that they have amicably settled all claims brought by Marvel and all claims brought by NCsoft, NC Interactive, Inc. and Cryptic Studios, Inc. The parties&#039; settlement allows them all to continue to develop and sell products, but does not reduce the players&#039; ability to express their creativity in making and playing original and exciting characters. Therefore, no changes to City of Heroes or City of Villains&#039; character&lt;a href=&quot;glossary#term53&quot; title=&quot;character: A role-playing game character is a fictional person (or other entitiy) that inhabits the game&amp;#039;s universe. They are typically divided into player characters, who are controlled by the players, and non-player characters, who are controlled by the GM. In any given game, there are far more NPCs than PCs, as NPCs comprise every individual in the fantasy world who is not playing at the moment.

Both types of characters typically follow the same rules for creation, interests, abilities and hit points. Some monsters and odd creatures may not be available as player characters, depending on the game system.
&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; creation engine are part of the settlement. The parties have agreed that protecting intellectual property rights is critically important and each will continue aggressively to protect such rights in accordance with all applicable laws.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <category domain="http://rpgcrossings.com/publication_content/behind_the_screen">Behind the Screen (Industry News)</category>
 <pubDate>Sat, 24 Dec 2005 01:12:06 -0500</pubDate>
</item>
<item>
 <title>Hero Champions</title>
 <link>http://rpgcrossings.com/rpg_product/hero_champions</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Core Rulebook
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Champions is back! &lt;/p&gt;
&lt;p&gt;This latest edition explores the superhero genre more thoroughly than ever before, delving into all of the subjects you need to know about to create incredible characters and campaigns. Like all other Hero System genre books, Champions is a toolkit, presenting you with the information, options and ideas you need to create your own characters and campaigns just the way you want them. &lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/hero_system">Hero System</category>
 <category domain="http://rpgcrossings.com/genre/superhero">Superhero</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Fri, 23 Dec 2005 20:04:05 -0500</pubDate>
</item>
</channel>
</rss>
