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 <title>RPG Crossings - Anime</title>
 <link>http://rpgcrossings.com/taxonomy/term/13/0</link>
 <description>Anime features a wide variety of artistic styles which vary from artist to artist and is characterized by stark, colorful graphics and stylized, colorful images depicting vibrant characters in a variety of different settings and storylines, aimed at a wide range of audiences.</description>
 <language>en</language>
<item>
 <title>d20 Mecha: d20 RPG Supplement (Paperback)</title>
 <link>http://rpgcrossings.com/rpg_product/d20_mecha_d20_rpg_supplement_paperback</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 David L. Pulver
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Rules Supplement
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;This supplement&lt;a href=&quot;glossary#term67&quot; title=&quot;supplement: (n) A supplement is any item that expands a game system beyond its core rulebooks. Examples include pre-made settings, monster collections and rules expansions. Some consider adventure modules to be supplements while others describe them as their own category. We follow the latter philosophy here.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; introduces one of the most popular genres of anime to players of d20 System&lt;a href=&quot;glossary#term78&quot; title=&quot;d20 System: A generic game system, based on a twenty-sided die, controlled by Wizards of the Coast. The d20 System is customizable and reusable by authors under certain terms and conditions. This allows players to game in different genres or settings without the need to learn new game rules. The impact of the d20 system on the hobby has been considerable, and players are divided as to whether the strong adoption of a common game system has simplified the hobby or whether it has harmed the hobby by reducing diversity and dampening the creation of new rules.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; role-playing games: the &quot;mecha&quot; world of giant transforming robots, powered battle armor, star-spanning space cruisers, speedy hot rods and motorbikes, military assault vehicles, giant mechanical monsters, and much more. The d20 Mecha book provides a detailed, point-based creation system for all mecha types, making it an essential supplement for Big Eyes, Small Mouth d20 or any other d20 System game. Additionally, d20 Mecha explores the common mecha story conventions, with game rules covering prestige classes, character&lt;a href=&quot;glossary#term53&quot; title=&quot;character: A role-playing game character is a fictional person (or other entitiy) that inhabits the game&amp;#039;s universe. They are typically divided into player characters, who are controlled by the players, and non-player characters, who are controlled by the GM. In any given game, there are far more NPCs than PCs, as NPCs comprise every individual in the fantasy world who is not playing at the moment.

Both types of characters typically follow the same rules for creation, interests, abilities and hit points. Some monsters and odd creatures may not be available as player characters, depending on the game system.
&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; options, combat maneuvers, hit locations, and campaign&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; suggestions.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/d20_system">d20 System</category>
 <category domain="http://rpgcrossings.com/genre/anime">Anime</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Mon, 30 Jan 2006 09:58:36 -0500</pubDate>
</item>
<item>
 <title>Big Eyes, Small Mouth d20 Revised Edition</title>
 <link>http://rpgcrossings.com/rpg_product/big_eyes_small_mouth_d20_revised_edition</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Mark C. MacKinnon
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Core Rulebook
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Inspired by the dynamic settings and stories found in a wide range of anime shows, BESM d20 allows players to create characters from any genre or sub-genre. Comedy or horror, fantasy or science-fiction, mecha action or passionate romance...if you can imagine it, you can play it. BESM d20 also includes: new character&lt;a href=&quot;glossary#term53&quot; title=&quot;character: A role-playing game character is a fictional person (or other entitiy) that inhabits the game&amp;#039;s universe. They are typically divided into player characters, who are controlled by the players, and non-player characters, who are controlled by the GM. In any given game, there are far more NPCs than PCs, as NPCs comprise every individual in the fantasy world who is not playing at the moment.

Both types of characters typically follow the same rules for creation, interests, abilities and hit points. Some monsters and odd creatures may not be available as player characters, depending on the game system.
&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; classes (including magical girl, mecha pilot, pet monster trainer, and a dozen more), new skills, new feats, an exhaustive point-based attribute&lt;a href=&quot;glossary#term213&quot; title=&quot;attribute: In GURPS, Four numbers called “attributes” define your basic abilities: Strength (ST), Dexterity (DX), Intelligence (IQ), and Health (HT).&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; list, and a detailed cost assignment for the core 3.5 Edition fantasy races and classes.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/d20_system">d20 System</category>
 <category domain="http://rpgcrossings.com/genre/anime">Anime</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Mon, 30 Jan 2006 09:42:44 -0500</pubDate>
</item>
<item>
 <title>Sengoku Basara sequel on the way</title>
 <link>http://rpgcrossings.com/story/sengoku_basara_sequel_on_the_way</link>
 <description> &lt;p&gt;Capcom is developing another installment in its Dynasty Warriors-like beat-&#039;em-up series&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; for the PlayStation 2.&lt;/p&gt;
&lt;p&gt;Capcom today announced that a sequel to its historical beat-&#039;em-up, Sengoku Basara, is currently in development for a 2006 release on the PlayStation 2. Much of the original game&#039;s development team is returning for the project, including producer Hiroyuki Kobayashi (Resident Evil 4), director Makoto Yamamoto (P.N.03), and character&lt;a href=&quot;glossary#term53&quot; title=&quot;character: A role-playing game character is a fictional person (or other entitiy) that inhabits the game&amp;#039;s universe. They are typically divided into player characters, who are controlled by the players, and non-player characters, who are controlled by the GM. In any given game, there are far more NPCs than PCs, as NPCs comprise every individual in the fantasy world who is not playing at the moment.

Both types of characters typically follow the same rules for creation, interests, abilities and hit points. Some monsters and odd creatures may not be available as player characters, depending on the game system.
&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; designer Makoto Tsuchibayashi (Devil May Cry). Capcom has opened a teaser Web site (&lt;a href=&quot;http://www.capcom.co.jp/sengoku2/&quot;&gt;http://www.capcom.co.jp/sengoku2/&lt;/a&gt;) for Sengoku Basara 2, which currently features an illustration of one new character, Maeda Keiji, a historical warrior (1543-1612) who lived during the reign of Toyotomi Hideyoshi in the Sengoku period.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/genre/anime">Anime</category>
 <category domain="http://rpgcrossings.com/publication_content/hot_off_the_press_rpg_news">Hot Off The Press (Gamer News)</category>
 <pubDate>Mon, 16 Jan 2006 22:55:24 -0500</pubDate>
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