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 <title>RPG Crossings - Espionage</title>
 <link>http://rpgcrossings.com/taxonomy/term/15/0</link>
 <description>Complete gaming systems with an Action or Espionage theme. Typically in modern settings, these systems offer you the chance to become a superspy.</description>
 <language>en</language>
<item>
 <title>Ninjas &amp; Superspies</title>
 <link>http://rpgcrossings.com/rpg_product/ninjas_superspies</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Erick Wujcik
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Core Rulebook
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Forty-one (41) forms of martial arts combat as you have never seen them in any other role-playing game.&lt;/p&gt;
&lt;p&gt;Oriental combat skills accurately portrayed, each with its own unique fighting style, methods of attack and defense presented on an epic scale, complete with legendary mystic powers. But that&#039;s not all! The superspy section includes spies of all kinds, cyber agents, gadgeteers, secret organizations, secret identities, gimmick weapons and clothing, cyber-disguises, cybernetic implants, and more. Plus don&#039;t miss Mystic China, an action packed sourcebook of ancient magic and mystery.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/pen_paper/palladium_fantasy/ninjas_and_superspys">Ninjas and Superspies</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Thu, 05 Jan 2006 08:40:27 -0500</pubDate>
</item>
<item>
 <title>d20 Modern Core Rule Book</title>
 <link>http://rpgcrossings.com/rpg_product/d20_modern_core_rule_book</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Bill Slavicsek, Jeff Grubb, Rich Redman
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Core Rulebook
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Play Every Adventure&lt;a href=&quot;glossary#term51&quot; title=&quot;adventure: (n) An adventure in a roleplaying game is a single, discrete story. Several adventures in sequence form a campaign. Game companies often publish pre-made adventure supplements. These are often called modules.

An adventure typically begins with a prologue which may include the meeting of the characters or PCs, the introduction of the plot, action by the characters, resolution of the plot and epilogue.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; You Can Imagine&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/browsing_category/pen_paper/d20_system/d20_modern">d20 Modern</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Mon, 30 Jan 2006 10:38:01 -0500</pubDate>
</item>
<item>
 <title>Time to Sign Up: Canada&#039;s CSRS</title>
 <link>http://rpgcrossings.com/story/time_to_sign_up_canadas_csrs</link>
 <description> &lt;p&gt;Smaller and more secretive than JTF-2, the CSRS is Canada’s newest special operations force. Too bad they’re completely fictional. Sword&#039;s Edge Publishing is proud to announce the release of Canada&#039;s Combined Security Reconnaisance Section, a sourcebook outlining Canada&#039;s newest and most fictional special operations force. Available from RPG Now, EN World Gamestore, Digital Book Booth, and e23.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/pen_paper">Pen &amp; Paper</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/hot_off_the_press_rpg_news">Hot Off The Press (Gamer News)</category>
 <pubDate>Sun, 22 Jan 2006 16:34:15 -0500</pubDate>
</item>
<item>
 <title>Fields of Honor: WWII Rules</title>
 <link>http://rpgcrossings.com/rpg_product/fields_of_honor_wwii_rules</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Smith &amp;amp; Robards
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Core Rulebook
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Fields of Honor:World War II is a fast-paced wargame from Pinnacle. This new edition brings the battlefields of Europe to your tabletop and puts you in command of a company or more of US or German troops. The rules are easy to learn and quick to play, and provide a wealth of tactical options.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/board_war_games">Board &amp; War Games</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Sun, 22 Jan 2006 10:25:11 -0500</pubDate>
</item>
<item>
 <title>Let Slip the Dogs of War!</title>
 <link>http://rpgcrossings.com/story/let_slip_the_dogs_of_war</link>
 <description> &lt;p&gt;Fields of Honor: World War II is a fast-paced wargame from Pinnacle. This new edition brings the battlefields of Europe to your tabletop and puts you in command of a company or more of US or German troops. The rules are easy to learn and quick to play, and provide a wealth of tactical options.&lt;/p&gt;
&lt;p&gt;Included in this book are basic and advanced rules, the tokens and counters needed to play, Battle and Command Cards that introduce the uncertainty and surprises of the battlefield, and army lists for US and German forces of World War II, covering all major troop types and weaponry.&lt;/p&gt;
&lt;p&gt;Fields of Honor can be played with regular miniatures (any scale, designed for mass combat - 15mm or 20mm is just fine) and wargames terrain, or with the use of our Terrain Flats and Battle Flats (available separately).&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/board_war_games">Board &amp; War Games</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/hot_off_the_press_rpg_news">Hot Off The Press (Gamer News)</category>
 <pubDate>Sun, 22 Jan 2006 10:21:38 -0500</pubDate>
</item>
<item>
 <title>Rainbow Six Critical Hour Release Set For March</title>
 <link>http://rpgcrossings.com/story/rainbow_six_critical_hour_release_set_for_march</link>
 <description> &lt;p&gt;JANUARY 12, 2006 — Today Ubisoft, one of the world’s largest video game publishers, announces that it will release Tom Clancy’s Rainbow Six Critical&lt;a href=&quot;glossary#term76&quot; title=&quot;critical: (n) A rare dice result indicating that an action has been spectacularly successful. A critical may  grant an additional bonus beyond simple success, or represent a major success, or indicate success no matter how difficult the task was. 

Originally critical hit, used in tactical combat systems to model the remote possibility of any single hit taking an enemy down if it happens to hit a critical area, this system has been applied to resolution of all tasks, creating the term critical success, normally abbreviated to just critical, sometimes to crit hit or just crit. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; Hour™ for select current-generation video game consoles in March 2006. In Tom Clancy’s Rainbow Six Critical Hour, Ubisoft’s Quebec studio blends the finest elements of Tom Clancy’s Rainbow Six® series&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; to create the most complete chapter to date. This latest chapter marks the return to the franchise’s roots by reintroducing the deeply strategic and tactical gameplay synonymous with the Rainbow Six name, while incorporating classic in-game elements such as vintage maps and weapons, all rebuilt using today’s technology. With an SRP of $29.99, Rainbow Six Critical Hour will bring an exciting new seven-mission single-player campaign&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; and 18 multiplayer levels to gamers who want more gameplay from one of the most popular franchises on Xbox Live® online gaming service and ubi.com™.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/hot_off_the_press_rpg_news">Hot Off The Press (Gamer News)</category>
 <pubDate>Sat, 14 Jan 2006 01:00:02 -0500</pubDate>
</item>
<item>
 <title>Coming Soon From Pinnacle - Fields of Honor</title>
 <link>http://rpgcrossings.com/story/coming_soon_from_pinnacle_fields_of_honor</link>
 <description> &lt;p&gt;Coming soon from Pinnacle is the new edition of our award-winning wargames rules Fields of Honor. Redesigned and repackaged in pdf format, the game has been streamlined for fast and furious action.&lt;/p&gt;
&lt;p&gt;Also available will be pdf terrain packs and army packs, so you can download just what you need for your tabletop battles.&lt;/p&gt;
&lt;p&gt;Check out &lt;a href=&quot;http://www.greatwhitegames.com/Games/Other/Fields%20of%20Honor/FieldsofHonor.htm&quot;&gt;some sneak peaks at the cover, the interior, and the figures&lt;/a&gt; on our website, and prepare for battle!&lt;/p&gt;
&lt;p&gt;Great White Games&lt;br /&gt;
&lt;a href=&quot;http://www.greatwhitegames.com&quot;&gt;www.greatwhitegames.com&lt;/a&gt;&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/board_war_games">Board &amp; War Games</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/hot_off_the_press_rpg_news">Hot Off The Press (Gamer News)</category>
 <pubDate>Mon, 09 Jan 2006 13:29:21 -0500</pubDate>
</item>
<item>
 <title>Mystic China (Ninjas and Superspies)</title>
 <link>http://rpgcrossings.com/rpg_product/mystic_china_ninjas_and_superspies</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Erick Wujcik
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Rules Supplement
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;China as you never envisioned it! Ancient magic, martial arts masters, supernatural predators, and the dark underworld of mystic China as you have never dreamed.&lt;/p&gt;
&lt;p&gt;Highlights Include:&lt;/p&gt;
&lt;p&gt;    * 14 new classes of Chinese Martial arts.&lt;br /&gt;
    * Mudra — The power to deflect any attack.&lt;br /&gt;
    * More Atemi, Chi, Katas, Zenjoriki, and other mystic abilities.&lt;br /&gt;
    * Over a dozen new character&lt;a href=&quot;glossary#term53&quot; title=&quot;character: A role-playing game character is a fictional person (or other entitiy) that inhabits the game&amp;#039;s universe. They are typically divided into player characters, who are controlled by the players, and non-player characters, who are controlled by the GM. In any given game, there are far more NPCs than PCs, as NPCs comprise every individual in the fantasy world who is not playing at the moment.

Both types of characters typically follow the same rules for creation, interests, abilities and hit points. Some monsters and odd creatures may not be available as player characters, depending on the game system.
&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; classes suitable for Heroes Unlimited&amp;trade;, Ninjas &amp;amp; Superspies&amp;trade; and Beyond the Supernatural&amp;trade; and Nightbane&amp;trade;.&lt;br /&gt;
    * Including the Wu Mage, Blind Mystic, Fang Shih the Master of Geomancy, Monster Hunters, Hong Kong millionaires, and many more.&lt;br /&gt;
    * Chi magic with 87 new spell, chi magic, geomancy, and celestial calligraphy and more.&lt;br /&gt;
    * 10 different types of Immortals imprisoned for centuries now make their bid to enslave the human race and achieve ultimate power.&lt;br /&gt;
    * Adventures and adventure&lt;a href=&quot;glossary#term51&quot; title=&quot;adventure: (n) An adventure in a roleplaying game is a single, discrete story. Several adventures in sequence form a campaign. Game companies often publish pre-made adventure supplements. These are often called modules.

An adventure typically begins with a prologue which may include the meeting of the characters or PCs, the introduction of the plot, action by the characters, resolution of the plot and epilogue.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; ideas.&lt;br /&gt;
    * Written by Erick Wujcik.&lt;br /&gt;
    * 208 pages.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/pen_paper/palladium_fantasy/ninjas_and_superspys">Ninjas and Superspies</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Thu, 05 Jan 2006 09:13:47 -0500</pubDate>
</item>
<item>
 <title>Metal Gear</title>
 <link>http://rpgcrossings.com/quote/metal_gear</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;You&#039;ve heard of the missing link between humans and apes, well this tank will be the missing link between artillery and infantry -- a sort of &#039;Metal Gear&#039;&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; Granin ; Metal Gear Soid 3&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <pubDate>Mon, 19 Dec 2005 20:33:00 -0500</pubDate>
</item>
<item>
 <title>The Box #1</title>
 <link>http://rpgcrossings.com/quote/the_box_1</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;I dunno. I was just looking at it and I suddenly got this urge to get inside. No, not just an urge - more than that. It was my destiny to be here; in the box.&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; &quot;Snake&quot; ; Metal Gear Solid 3&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <pubDate>Sun, 18 Dec 2005 07:33:26 -0500</pubDate>
</item>
<item>
 <title>Make and Unmake</title>
 <link>http://rpgcrossings.com/quote/make_and_unmake</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;&quot;There&#039;s nothing more important to a soldier than his eyes; you made him and now you can un-make him!&quot;&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; Volgin; Metal Gear Solid 3&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <pubDate>Sun, 18 Dec 2005 07:27:54 -0500</pubDate>
</item>
<item>
 <title>I&#039;m an editor!</title>
 <link>http://rpgcrossings.com/quote/im_an_editor</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;I made myself a moderator&lt;a href=&quot;glossary#term48&quot; title=&quot;game master: (n) In the world of the RPG, the GameMaster creates the setting, goals and stated conditions of the game, referees the rules, keeps track of the various game events, and controls the monsters and non-player characters that the players run up against.

GMs running Dungeons and Dragons are typically called Dungeon Masters or DMs. GMs running White Wolf and some other games are called Storytellers. Other games also use referee, narrator or moderator.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt;, editor, and senior editor - you can too &lt;img src=&quot;misc/smileys/cheesy.gif&quot; title=&quot;Regular Big Grin&quot; alt=&quot;Regular Big Grin&quot; /&gt;&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; the116th&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <pubDate>Fri, 16 Dec 2005 10:41:26 -0500</pubDate>
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