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 <title>RPG Crossings - Ninjas and Superspies</title>
 <link>http://rpgcrossings.com/taxonomy/term/154/0</link>
 <description></description>
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<item>
 <title>Ninjas &amp; Superspies</title>
 <link>http://rpgcrossings.com/rpg_product/ninjas_superspies</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Erick Wujcik
&lt;/div&gt;
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 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Core Rulebook
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Forty-one (41) forms of martial arts combat as you have never seen them in any other role-playing game.&lt;/p&gt;
&lt;p&gt;Oriental combat skills accurately portrayed, each with its own unique fighting style, methods of attack and defense presented on an epic scale, complete with legendary mystic powers. But that&#039;s not all! The superspy section includes spies of all kinds, cyber agents, gadgeteers, secret organizations, secret identities, gimmick weapons and clothing, cyber-disguises, cybernetic implants, and more. Plus don&#039;t miss Mystic China, an action packed sourcebook of ancient magic and mystery.&lt;/p&gt;
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&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/pen_paper/palladium_fantasy/ninjas_and_superspys">Ninjas and Superspies</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Thu, 05 Jan 2006 08:40:27 -0500</pubDate>
</item>
<item>
 <title>Mystic China (Ninjas and Superspies)</title>
 <link>http://rpgcrossings.com/rpg_product/mystic_china_ninjas_and_superspies</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Erick Wujcik
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Rules Supplement
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 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;China as you never envisioned it! Ancient magic, martial arts masters, supernatural predators, and the dark underworld of mystic China as you have never dreamed.&lt;/p&gt;
&lt;p&gt;Highlights Include:&lt;/p&gt;
&lt;p&gt;    * 14 new classes of Chinese Martial arts.&lt;br /&gt;
    * Mudra — The power to deflect any attack.&lt;br /&gt;
    * More Atemi, Chi, Katas, Zenjoriki, and other mystic abilities.&lt;br /&gt;
    * Over a dozen new character&lt;a href=&quot;glossary#term53&quot; title=&quot;character: A role-playing game character is a fictional person (or other entitiy) that inhabits the game&amp;#039;s universe. They are typically divided into player characters, who are controlled by the players, and non-player characters, who are controlled by the GM. In any given game, there are far more NPCs than PCs, as NPCs comprise every individual in the fantasy world who is not playing at the moment.

Both types of characters typically follow the same rules for creation, interests, abilities and hit points. Some monsters and odd creatures may not be available as player characters, depending on the game system.
&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; classes suitable for Heroes Unlimited&amp;trade;, Ninjas &amp;amp; Superspies&amp;trade; and Beyond the Supernatural&amp;trade; and Nightbane&amp;trade;.&lt;br /&gt;
    * Including the Wu Mage, Blind Mystic, Fang Shih the Master of Geomancy, Monster Hunters, Hong Kong millionaires, and many more.&lt;br /&gt;
    * Chi magic with 87 new spell, chi magic, geomancy, and celestial calligraphy and more.&lt;br /&gt;
    * 10 different types of Immortals imprisoned for centuries now make their bid to enslave the human race and achieve ultimate power.&lt;br /&gt;
    * Adventures and adventure&lt;a href=&quot;glossary#term51&quot; title=&quot;adventure: (n) An adventure in a roleplaying game is a single, discrete story. Several adventures in sequence form a campaign. Game companies often publish pre-made adventure supplements. These are often called modules.

An adventure typically begins with a prologue which may include the meeting of the characters or PCs, the introduction of the plot, action by the characters, resolution of the plot and epilogue.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; ideas.&lt;br /&gt;
    * Written by Erick Wujcik.&lt;br /&gt;
    * 208 pages.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/pen_paper/palladium_fantasy/ninjas_and_superspys">Ninjas and Superspies</category>
 <category domain="http://rpgcrossings.com/genre/espionage">Espionage</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Thu, 05 Jan 2006 09:13:47 -0500</pubDate>
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