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 <title>RPG Crossings - Dungeons and Dragons</title>
 <link>http://rpgcrossings.com/taxonomy/term/93/0</link>
 <description>Dungeons &amp; Dragons is a traditional fantasy RPG published by Wizards of the Coast. The original Dungeons &amp; Dragons, first published in 1974, is generally regarded as the beginning of modern role-playing games.</description>
 <language>en</language>
<item>
 <title>Baskii&#039;s Backroom</title>
 <link>http://rpgcrossings.com/rpg_classified_ad/baskiis_backroom</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-4&quot;&gt;&lt;div class=&quot;flexinode-select-38&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Ad Type:&lt;/label&gt;&lt;br /&gt;
 For Sale
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-35&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Ad Copy:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Hi all,&lt;/p&gt;
&lt;p&gt;I&#039;m clearing out all of my RPG stuff so I&#039;ve put together a website called Baskii&#039;s Backroom.  You can find it here: http://www.nessus.demon.co.uk&lt;br /&gt;
Most of the items for sale are AD&amp;amp;D 2nd Edition, with some 1st Edition and non-TSR items.  All of the items have been scanned or photographed so you can see exactly what condition they&#039;re in.  Please take a look and if there&#039;s anything you&#039;d be interested in, get in touch!&lt;br /&gt;
I&#039;m in the UK but am willing to post abroad.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <pubDate>Mon, 10 Sep 2007 17:37:32 -0400</pubDate>
</item>
<item>
 <title>Life Long Companions</title>
 <link>http://rpgcrossings.com/quote/life_long_companions</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;Dark elves are courteous, urbane folk, and can be very amiable companions when they have no pressing reason to kill you.&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; Unknown&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/fantasy">Fantasy</category>
 <pubDate>Sat, 25 Aug 2007 01:11:46 -0400</pubDate>
</item>
<item>
 <title>Expedition to the Demonweb Pits</title>
 <link>http://rpgcrossings.com/rpg_product/expedition_to_the_demonweb_pits</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Wolfgang Baur and Gwendolyn F.M. Kestrel
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Adventure Module
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Visit the Abyss. Meet Demon Lords. Kill Everything.&lt;/p&gt;
&lt;p&gt;In the heart of the Demonweb, Lolth surveyed the Grand Council Chamber and the demon lords assembled by her invitation. Throaty growls indicated a dispute among Yeenoghu&#039;s pack. Obox-ob&#039;s insect swarms chittered while Demogorgon ranted from the central podium. The other emissaries seemed restless. Across the hall, Graz&#039;zt met Lolth&#039;s gaze and smiled. The demon queen shivered with a tingle of foreboding.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/high_fantasy">High Fantasy</category>
 <pubDate>Wed, 01 Aug 2007 03:21:09 -0400</pubDate>
</item>
<item>
 <title>DD1 Barrow of the Forgotten King</title>
 <link>http://rpgcrossings.com/rpg_product/dd1_barrow_of_the_forgotten_king</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Ed Stark
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Adventure Module
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;First in a three-part series&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; of adventures.&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/high_fantasy">High Fantasy</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Wed, 11 Jul 2007 01:11:28 -0400</pubDate>
</item>
<item>
 <title>DD2 The Sinister Spire</title>
 <link>http://rpgcrossings.com/rpg_product/dd2_the_sinister_spire</link>
 <description>&lt;div class=&quot;flexinode-body flexinode-1&quot;&gt;&lt;div class=&quot;flexinode-textfield-4&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Author:&lt;/label&gt;&lt;br /&gt;
 Bruce R. Cordell and Ari Marmell
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-select-11&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Type:&lt;/label&gt;&lt;br /&gt;
 Adventure Module
&lt;/div&gt;
&lt;/div&gt;&lt;div class=&quot;flexinode-textarea-6&quot;&gt;&lt;div class=&quot;form-item&quot;&gt;
 &lt;label&gt;Jacket Text:&lt;/label&gt;&lt;br /&gt;
  &lt;p&gt;Delve into the Darkling Depths &lt;/p&gt;
&lt;p&gt;The oily waves of a sunless sea roll to a pebble-strewn shore, beyond which opens a wide Underdark vista shimmering with pale cave-light. Titanic columns as big as castles march miles into the misted distance. The wide, steeply sloping base of the nearest colossal column is carved with streets, walls, and elaborate structures, many with gaping, empty windows. A few glimmer with faint illumination. Are you brave enough to explore the spire-city and face the terrors that lurk within?&lt;/p&gt;
&lt;/div&gt;
&lt;/div&gt;&lt;/div&gt;</description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/high_fantasy">High Fantasy</category>
 <category domain="http://rpgcrossings.com/publication_content/bookshelf_games">Bookshelf (Games, Books, etc)</category>
 <pubDate>Wed, 11 Jul 2007 00:37:54 -0400</pubDate>
</item>
<item>
 <title>The quest to find ourselves</title>
 <link>http://rpgcrossings.com/story/the_quest_to_find_ourselves</link>
 <description> &lt;p&gt;Flaria awoke early that morning in her usual spot in the ally with her friend, Mireen, beside her. She stood, picked up all she owned, which only filled half her pack, and got ready to go to the early maket.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/high_fantasy">High Fantasy</category>
 <category domain="http://rpgcrossings.com/media_source/pern_0">Anne McCaffrey&#039;s Pern Setting</category>
 <category domain="http://rpgcrossings.com/publication_content/writers_table_authoring_articles">Writer&#039;s Table (Authoring Articles)</category>
 <pubDate>Tue, 26 Jun 2007 22:59:32 -0400</pubDate>
</item>
<item>
 <title>Win RPG Books with the ENWorld Treasure Hunt!</title>
 <link>http://rpgcrossings.com/story/win_rpg_books_with_the_enworld_treasure_hunt</link>
 <description> &lt;p&gt;Take our Treasure Hunt competition and win 2 RPG books plus an Enworld Community Supporter Account!&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.enworld.org&quot;&gt;ENWorld&lt;/a&gt; and &lt;a href=&quot;http://www.oldkingdomgames.com&quot;&gt;Old Kingdom Games&lt;/a&gt; have teamed up to celebrate the upcoming launch of Bronze Gods - the second d20 System&lt;a href=&quot;glossary#term78&quot; title=&quot;d20 System: A generic game system, based on a twenty-sided die, controlled by Wizards of the Coast. The d20 System is customizable and reusable by authors under certain terms and conditions. This allows players to game in different genres or settings without the need to learn new game rules. The impact of the d20 system on the hobby has been considerable, and players are divided as to whether the strong adoption of a common game system has simplified the hobby or whether it has harmed the hobby by reducing diversity and dampening the creation of new rules.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; setting&lt;a href=&quot;glossary#term66&quot; title=&quot;setting: (s) The setting of a campaign is the game world where it takes place. For a historical campaign, the setting might be the court of King Louis XVI, whereas for a superheroes campaign it might be the fictional city of Metropolis.

Many RPG publishers create settings for use with their products or the GM can create one from scratch. The setting is usually presented as an atlas or encyclopedia of the area where the player characters  are expected to be, with lists of important people the PCs might meet and locations they can explore. 

The game tries to create a fictional reality. More flexible GMs will tweak details of the world to suit the players&amp;#039; character concepts, but the larger and more complete the setting, the more difficult this becomes. On the other hand, a deep and well-developed setting such as Tékumel or Glorantha allows the players to feel that their characters are experiencing and exploring something larger than themselves.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; book in OKG&#039;s Campaign&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; Gems series&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt;. Just how are we celebrating this?&lt;/p&gt;
&lt;p&gt;By giving away freebies in a fun little treasure hunt exclusive to ENWorld, thats how!&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/publication_content/hot_off_the_press_rpg_news">Hot Off The Press (Gamer News)</category>
 <pubDate>Thu, 22 Feb 2007 14:51:28 -0500</pubDate>
</item>
<item>
 <title>I Just Want to See if I Can Steal Them</title>
 <link>http://rpgcrossings.com/quote/i_just_want_to_see_if_i_can_steal_them</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;GM&lt;a href=&quot;glossary#term48&quot; title=&quot;game master: (n) In the world of the RPG, the GameMaster creates the setting, goals and stated conditions of the game, referees the rules, keeps track of the various game events, and controls the monsters and non-player characters that the players run up against.

GMs running Dungeons and Dragons are typically called Dungeon Masters or DMs. GMs running White Wolf and some other games are called Storytellers. Other games also use referee, narrator or moderator.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt;: Why on earth would you want his pants?&lt;br /&gt;
Rogue: I don&#039;t &lt;em &gt;want&lt;/em&gt; them, I just want to see if I can &lt;em &gt;steal&lt;/em&gt; them.&lt;br /&gt;
GM: Okay, Make your roll.&lt;br /&gt;
Rogue: *rolls*&lt;br /&gt;
GM: You now have his pants.&lt;/p&gt;
 
&lt;/div&gt;
&lt;div class=&quot;quotes-author&quot;&gt;
   &lt;p&gt;&amp;mdash; &quot;The Gamers&quot;&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/fantasy">Fantasy</category>
 <pubDate>Tue, 12 Sep 2006 21:16:01 -0400</pubDate>
</item>
<item>
 <title>Famous Last Words</title>
 <link>http://rpgcrossings.com/quote/famous_last_words_40</link>
 <description>
&lt;div class=&quot;quotes-quote&quot;&gt;
   &lt;p&gt;It&#039;s &lt;em &gt;only&lt;/em&gt; an &lt;strong &gt;Ancient&lt;/strong&gt; Green Dragon, guys, we can take it!&lt;/p&gt;
 
&lt;/div&gt;
</description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/fantasy">Fantasy</category>
 <pubDate>Tue, 12 Sep 2006 21:11:29 -0400</pubDate>
</item>
<item>
 <title>New Star Wars RPG edition from WotC in 2007</title>
 <link>http://rpgcrossings.com/story/new_star_wars_rpg_edition_from_wotc_in_2007</link>
 <description> &lt;p&gt;Amazon.com has a listing for a &lt;a href=&quot;http://www.amazon.com/gp/product/0786943564/qid=1151670714/sr=1-2/ref=sr_1_2/104-1930035-5461520?s=books&amp;amp;v=glance&amp;amp;n=283155&quot;&gt;Star Wars Role Playing Game Saga Edition&lt;/a&gt; for March 2007.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/science_fiction">Science Fiction</category>
 <category domain="http://rpgcrossings.com/publication_content/behind_the_screen">Behind the Screen (Industry News)</category>
 <pubDate>Mon, 03 Jul 2006 13:40:44 -0400</pubDate>
</item>
<item>
 <title>Margaret Weis Confirms Dragonlance Movie</title>
 <link>http://rpgcrossings.com/story/margaret_weis_confirms_dragonlance_movie</link>
 <description> &lt;p&gt;Margaret Weis author of the Dragonlance novels, has posted confirmation on the Dragonlance forums that the animated movie is indeed in the works:&lt;/p&gt;
&lt;p&gt;Dear Friends,&lt;/p&gt;
&lt;p&gt;I really wanted to wait until we could make the WAHOO Big Announcement on the dragonlance movie site (which is coming any day now, so keep watch!). But since Lucy Lawless gave us away, I&#039;ll let you know what&#039;s going on. Paramount Studios is making Dragons of Autumn Twilight as a full-length, adult, animated movie. I&#039;ll let the movie site provide you with details on the director, screen play writer, animation house, and all that.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/high_fantasy">High Fantasy</category>
 <category domain="http://rpgcrossings.com/media_source/dragonlance">WotC&#039;s Dragonlance (D&amp;D Setting)</category>
 <category domain="http://rpgcrossings.com/publication_content/hot_off_the_press_rpg_news">Hot Off The Press (Gamer News)</category>
 <pubDate>Mon, 03 Jul 2006 13:08:06 -0400</pubDate>
</item>
<item>
 <title>TURBINE TAPS EBERRON® CREATOR KEITH BAKER FOR DUNGEONS &amp; DRAGONS ONLINE™</title>
 <link>http://rpgcrossings.com/story/turbine_taps_eberron_creator_keith_baker_for_dungeons_dragons_online</link>
 <description> &lt;p&gt;Baker to Develop All-New Stories for Turbine’s Popular MMOG&lt;br /&gt;
WESTWOOD, MA - May 2, 2006 – Turbine, Inc. announced today that Keith Baker, the original creator of the DUNGEONS &amp;amp; DRAGONS® Eberron® campaign&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; setting&lt;a href=&quot;glossary#term66&quot; title=&quot;setting: (s) The setting of a campaign is the game world where it takes place. For a historical campaign, the setting might be the court of King Louis XVI, whereas for a superheroes campaign it might be the fictional city of Metropolis.

Many RPG publishers create settings for use with their products or the GM can create one from scratch. The setting is usually presented as an atlas or encyclopedia of the area where the player characters  are expected to be, with lists of important people the PCs might meet and locations they can explore. 

The game tries to create a fictional reality. More flexible GMs will tweak details of the world to suit the players&amp;#039; character concepts, but the larger and more complete the setting, the more difficult this becomes. On the other hand, a deep and well-developed setting such as Tékumel or Glorantha allows the players to feel that their characters are experiencing and exploring something larger than themselves.&quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt;, will pen additional storylines and works of fiction for DUNGEONS &amp;amp; DRAGONS ONLINE™: Stormreach™ (DDO). The game is the first massively multiplayer online (MMO) roleplaying game based upon the iconic world of D&amp;amp;D®. DUNGEONS &amp;amp; DRAGONS ONLINE: Stormreach, developed by Turbine and published by Atari, Inc. (NASDAQ: ATAR), launched in North America on February 28th and quickly became one of the fastest growing MMOs in North America. The property is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro, Inc. (NYSE: HAS).&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/high_fantasy">High Fantasy</category>
 <category domain="http://rpgcrossings.com/publication_content/behind_the_screen">Behind the Screen (Industry News)</category>
 <pubDate>Tue, 02 May 2006 11:12:03 -0400</pubDate>
</item>
<item>
 <title>Here Come the Ponies</title>
 <link>http://rpgcrossings.com/story/here_come_the_ponies</link>
 <description> &lt;p&gt;I hope you are sitting down for this one - WoTC has announced the arrival of a new roleplaying game.  My Little Pony.   Following is the press release:&lt;/p&gt;
&lt;p&gt;April 1, 2006 (Renton, Wash.) – Mothers and daughters will be delighted to be the first to experience the My Little Pony Roleplaying Game, coming this August from Wizards of the Coast, a developer and publisher of game-based entertainment products and a subsidiary of Hasbro, Inc., (NYSE:HAS). This first-of-its-kind roleplaying game features characters inspired by the legendary My Little Pony storyline.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/fantasy">Fantasy</category>
 <category domain="http://rpgcrossings.com/publication_content/behind_the_screen">Behind the Screen (Industry News)</category>
 <pubDate>Sun, 02 Apr 2006 17:41:48 -0400</pubDate>
</item>
<item>
 <title>Turbine&#039;s Highly Anticipated DUNGEONS &amp; DRAGONS ONLINE(TM):</title>
 <link>http://rpgcrossings.com/story/turbines_highly_anticipated_dungeons_dragons_online_tm</link>
 <description> &lt;p&gt;&lt;b &gt;Stormreach(TM) Has Gone Gold!; Launch is Scheduled for February 28th!&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;WESTWOOD, Mass.--(BUSINESS WIRE)--Feb. 13, 2006--Turbine, Inc. announced today that DUNGEONS &amp;amp; DRAGONS ONLINE(TM): Stormreach(TM) has gone gold and is in final production. The world&#039;s first online roleplaying game based on the legendary pen and paper DUNGEONS &amp;amp; DRAGONS(R) game, and voted the &quot;most-anticipated MMO,&quot; by IGN.com readers, is currently scheduled to ship on February 28, 2006. DUNGEONS &amp;amp; DRAGONS is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro, Inc. (NYSE: HAS).&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/high_fantasy">High Fantasy</category>
 <category domain="http://rpgcrossings.com/publication_content/behind_the_screen">Behind the Screen (Industry News)</category>
 <pubDate>Mon, 13 Feb 2006 11:01:08 -0500</pubDate>
</item>
<item>
 <title>Libris Mortis Part One for Eberron Posted</title>
 <link>http://rpgcrossings.com/story/libris_mortis_part_one_for_eberron_posted</link>
 <description> &lt;p&gt;Keith Baker has posted the latest Eberron installment, Libris Mortis Part One.  This installment of Eberron Expanded focuses on adapting the material from Libris Mortis: The Book of Undead for use in an Eberron campaign&lt;a href=&quot;glossary#term52&quot; title=&quot;campaign: A campaign is an ongoing storyline revolving about a continuous group of characters. It is generally made up of a series of adventures within a specific setting.

Since the word &amp;#039;campaign&amp;#039; implies a series of military conquests, games wishing to distance themselves from such martial pursuits have alternate names for their campaigns. For example, Ars Magica campaigns are known as sagas and Vampire: The Masquerade campaigns are known as chronicles. Several games, attempting to invoke the serial dramas of television, have used the term series. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt;. From the Queen of the Dead to the skeletal armies of Karrnath, undead have always played a critical&lt;a href=&quot;glossary#term76&quot; title=&quot;critical: (n) A rare dice result indicating that an action has been spectacularly successful. A critical may  grant an additional bonus beyond simple success, or represent a major success, or indicate success no matter how difficult the task was. 

Originally critical hit, used in tactical combat systems to model the remote possibility of any single hit taking an enemy down if it happens to hit a critical area, this system has been applied to resolution of all tasks, creating the term critical success, normally abbreviated to just critical, sometimes to crit hit or just crit. &quot;&gt;&lt;img src=&quot;modules/glossary/glossary.gif&quot; /&gt;&lt;/a&gt; role in Eberron. Libris Mortis presents new information on the physiology and psychology of undead, plus a host of spells, feats, and prestige classes for both undead and those who battle them. This two-part article discusses ways to give this material an Eberron-specific twist.&lt;/p&gt;
 </description>
 <category domain="http://rpgcrossings.com/system/dungeons_and_dragons">Dungeons and Dragons</category>
 <category domain="http://rpgcrossings.com/genre/high_fantasy">High Fantasy</category>
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